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Integrate Unity 5 in a native iOS app with Xcode 7

ios objective-c tutorials unity-3d xcode

Integrate Unity 5 in a native iOS app

A few months back I published a blog post about how to integrate Unity3D within a native iOS application.  This tutorial was written for Xcode 6 & Unity 4 and in the comments there were a lot of requests for a new tutorial.

Tonight I found the time to make the video tutorial on how to integrate Unity 5 in a native iOS app with Xcode 7, so I hope you enjoy it!

I hope this can help some of you guys out, because integrating Unity3D within a native iOS app isn’t that easy, but I’m really happy with the setup that I have right now.

Prerequisites

The version of Unity that I use is 5.2.2f1 and Xcode 7.1.

Video tutorial: integrate Unity3D within a native iOS app

You can check out the video on Vimeo - Add Unity3D in native iOS application. If you have any questions, just put them in the comments, or contact me via Twitter. I hope you know understand how to integrate Unity3D within a native iOS app.

https://vimeo.com/145572230/

Frederik Jacques - Author

About the Author

👋 Hi, I'm Frederik Jacques, a passionate iOS developer and entrepreneur with over a decade of experience building innovative mobile applications.

I love creating apps that solve real problems and bring joy to users. From educational tools to creative meme makers, I'm always exploring new ways to blend technology with user experience. When I'm not coding, you'll find me sharing insights about iOS development, app monetization, and the indie developer journey.