Integrate Unity 5 in a native iOS app
A few months back I published a blog post about how to integrate Unity3D within a native iOS application. This tutorial was written for Xcode 6 & Unity 4 and in the comments there were a lot of requests for a new tutorial.
Tonight I found the time to make the video tutorial on how to integrate Unity 5 in a native iOS app with Xcode 7, so I hope you enjoy it!
I hope this can help some of you guys out, because integrating Unity3D within a native iOS app isn’t that easy, but I’m really happy with the setup that I have right now.
Prerequisites
The version of Unity that I use is 5.2.2f1 and Xcode 7.1.
Video tutorial: integrate Unity3D within a native iOS app
You can check out the video on Vimeo – Add Unity3D in native iOS application. If you have any questions, just put them in the comments, or contact me via Twitter. I hope you know understand how to integrate Unity3D within a native iOS app.