A few months back I published a blog post about how to integrate Unity3D within a native iOS application. This tutorial was written for Xcode 6 & Unity 4 and in the comments there were a lot of requests for a new tutorial.
Tonight I found the time to make the video tutorial on how to integrate Unity 5 in a native iOS app with Xcode 7, so I hope you enjoy it!
Apple added a touch-sensitive layer to the screen of the brand new iPhone 6s (plus). With the coming of this new screen, they’ve added some new UI interactions like application shortcuts and peek and pop.
In this 3D touch peek and pop tutorial I will learn you how to implement this new way of interacting with your content by building a photo gallery. When you press hard on the screen you’ll see a preview of the image and if you press really hard the preview will pop into a detail view.
At the end of this tutorial I’ll show you how to add preview actions. This way you can interact with the content without going to the detail view. You can do this by swiping up while you are previewing the content.