Pong Wars for iOS on the App Store
2 months after creating the open-source SpriteKit version of Koen Van Gilst, I’m happy to announce that Pong Wars is
2 months after creating the open-source SpriteKit version of Koen Van Gilst, I’m happy to announce that Pong Wars is
TNGradientPickerSlider is an easy-to-use UI component for macOS apps written in Swift.
It enables your user to easily select colors for a gradient.
I’m super excited to share my latest macOS app with all of you!
Billie makes renaming and archiving your incoming invoices a breeze!
The past few weeks I have been working on a iOS application for kids to learn to read the clock.
What ‘problem’ am I trying to solve? In most cases a View Controller shows one screen to a user, but the
My problem It often occurs while writing code that you need to assign a value of a certain type, based
2 months after creating the open-source SpriteKit version of Koen Van Gilst, I’m happy to announce that Pong Wars is
The past few weeks I have been working on a iOS application for kids to learn to read the clock.
What ‘problem’ am I trying to solve? In most cases a View Controller shows one screen to a user, but the
My problem It often occurs while writing code that you need to assign a value of a certain type, based
I was using the Prisma app (like half of the world probably) and noticed the info bubble when you swipe
Integrate Unity 5 in a native iOS app A few months back I published a blog post about how to integrate Unity3D
3D Touch peek and pop tutorial Apple added a touch-sensitive layer to the screen of the brand new iPhone 6s
TouchID A few years ago Apple introduced TouchID on the iPhone 5S. Instead of asking your user for a password,
3d touch quick actions tutorial With the introduction of the iPhone 6S (plus), Apple added a pressure-sensitive layer to their
Swift 2 At the 2014 WWDC conference Apple announced Swift as a new language to write iOS app. In February